Natalia Tchaikovskaya — Founder, E Terra Media LLC, Founder, CTRL PLAY E-sport Academy
Co-founder and current founder of CTRL PLAY, which includes a cybersports academy and a network of computer clubs, as well as E TERRA MEDIA (a full-service agency, a hardware and studio complex, and E TV channel).
Graduated from GITR named after M.A.Litovchin majoring in film and TV producing, did an internship in a Japanese company Tokyo Broadcasting System Television.
2004-2008 headed a group of producers at the "SPORT" TV channel. Led the organization of live broadcasts of soccer, volleyball, beach sports, hockey and tennis. Organized the first live broadcast from the Polar Circle.
2008-2009 - Appointed Producer of the Continental Hockey League's television projects department.
2009-2013 - Became head of the television projects department. Directly participated in the launch of the KHL-TV channel and its HD version. Standardized approaches to hockey broadcasting. Organized broadcasts in 26 countries including the USA. "KHL-TV won the "Audience Award" and "Best Sports Channel" nominations twice at the Big Digital Awards.
2013-2015 - Appointed Advisor to the General Director of NTV Plus for Sports.
2015-2020 - Deputy Editor-in-Chief of the Horse World TV channel.
2015-2019 - General producer of the only Russian-language TV channel about cybersports and the gaming industry - Game Show TV (repeated winner of the Big Digit Award), as well as chief producer of Motorsport TV. Managed the construction of hardware and studio complexes in Vilnius and Moscow.
Since 2018 she has become a co-founder and acting founder of E TERRA MEDIA, which specializes in the production of cybersports content for Russian and international clients. At the moment, the company is a partner of such foreign developers, publishers and tournament operators as Tencent Games, ESL, Riot Games, Blizzard, Valve, CD Project RED, Electronic Arts, Ubisoft, Nvidia, Innova, RFRSH.
In 2020, launches CTRL PLAY cybersports academy, which specializes in training players and other personnel for the cybersports industry.